After fiddling with OpenGL in Apr 2004, the project came back to life. I could now get around so many problems caused by the 2D approach and create a whole bunch of new ones in 3D to drive me crackers. (MS VC++6 / OpenGL)  
 
Battletech was created by FASA and is currently owned by WizKids. I do not wish to infringe any copyright or trademark with this game. The development is a personal project with no finanical aims. I hope to share this game with other fans and keep classic Battletech alive.