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Model Loading.
The 3DS loader is starting to come together. Still have to import colours and textures.
I may use MD2/MD3 objects for animated objects but the 3DS loader will stay for static objects.
(MS VC++6 / OpenGL)
 
 
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Codehead's Corner
 
Battletech was created by FASA and is currently owned by WizKids. I do not wish to infringe any copyright or trademark with this game.
The development is a personal project with no finanical aims.
I hope to share this game with other fans and keep classic Battletech alive.